Posts Tagged ‘first person shooter’

Bioshock 2

Friday, May 8th, 2009
Bioshock 2

Bioshock 2

A rare instance of perfect balance between game play, visual effects and style, the narrative driven first person shooter Bioshock was one of the greatest hits in 2007. This game has given a whole new level and direction for shooters and because of its ultimate success, fans of the game are naturally expecting a follow up. Ever since it was announced, people are edging when and where they can buy Bioshock 2. This has quickly become one of the most anticipated sequels of 2009.

For those unaware of the original game, this shooter was set in an undersea city known as Rapture. The gamer plays as Jack as he explores the city. With a moody atmosphere, Jack and the gamer quickly discovers that the city is only great in theory and finds out that it has taken a plunge due to numerous events that seem to happen randomly. The city was first built and founded by a businessman by the name of Andrew Ryan, after some time a civil war broke out and what’s left was a shallow shell of its former glory. Now it is inhabited with mutants as a result of Ryan’s genetic experiments. When Bioshock 2 on sale comes, the player is put into the same world ten years after the original game.  (more…)

Red Faction: Guerilla

Monday, February 9th, 2009
Red Faction

Red Faction: Guerilla

Red Faction Guerilla is video game that is multi-platform and is developed by Volition Inc. It is published by THQ and will be released in 2009. This is the third installment of the Red Faction series. Red Faction: Guerilla features a third-person point of view. This is different from the other Red Faction games that were released earlier. Earlier games were played through a first-person perspective.
The third installment of the Red Faction series was announced in February 2009. Only the basic details were declared then. Rick White, the producer at Volition, showed a demo of the game at the E3 gaming expo that was held in California. A multiplayer beta version was released for Microsoft in order to get feedback. It was also a way for the manufacturers to see what should be done in the game. (more…)